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Coop Warfare: Coop Warfare

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Coop Warfare : Coop Warfare 0.7 Out now
 
Coop Warfare
Here's the current version of Coop Warfare... I haven't been able to work on it at all for a long time, and my SDK stopped working, so some things might not be 100% complete, but i didn't want it to just rot on my harddrive. So here it is!

>>DOWNLOAD<<

Coop Warfare v 0.7 (13 August, 2008)
Changelog:

Maps:
    * New maps: Clone Crisis, Underground Factory
    * Updated older maps where possible
    * Fixed the support of SP maps on retail clients

Weapons:
    * We now have a working Flamethrower
    * Throwing Knifes! (you get them with every loadout) (use "Next Grenade" key to select)
    * A new "secret" weapon: the Shotty Pistol(s) (available in Docks Coop)
    * You can now carry 5 weapons by default
    * You can place up to 10 (instead of 5) remotes and proxies now
    * Two new special loadouts: "Nade Whore" and "Ninja"

Gameplay:
    * Dynamic difficulty based on the number of players
    * Max Armor is now at 150
    * Certain enemies now drop pickups when they die (not sure about the medkits though)
      (PowerArmor: Medkit, HeavyArmor: Light Armor, Assassin: Health Injector)
    * Added the ability to buy weapons with your score
      (has to be included in map design, a few maps support it)
    * Gore: Gibbing reduced, but severing will occure more often

Editor/Mapping:
    * CountPlayers command to get number of Players on a server
       Can be used for a wide variety of dynamic events
    * CustomDifficulty command for turning dynamic difficulty off in own maps
       Can be used if a mapper wants to implement own difficulty adjustment methods.
    * BuyWeapon command: To be used in weapon vendors
    * Additional arithmetic operators: mult, div, and mod
    * BoostHitPoints command for AI. Changes AI's Health to a specified percentage.

Discuss this article in the Forum HERE

Posted by botz3000 on Thursday, January 01 @ 17:08:38 CST
( Reads: 144 ) Score: 0)
 
Coop Warfare : Coop Warfare Updates
 
Coop Warfare
Yeah, it has been a while, i haven't been able to work on the mod for quite a while.
However, i still plan on releasing one more version, even though we don't have a lot of new maps as in previous updates (Clone Crisis will be in, a Prison break edition of bunker and other maps have been updated), there are quite a few new features. Here is a short info on the updates included so far:


Maps:
  • New maps: Clone Crisis & Bunker prison break edition
  • Updated older maps where possible
  • Fixed the support of SP maps on retail clients
Weapons:
  • We now have a fully working Flamethrower
  • Throwing Knifes! (you get them with every loadout)
  • A new "secret" weapon: the Shotty Pistol(s)
  • You can now carry 5 weapons by default
  • You can place up to 10 (instead of 5) remotes and proxies now
  • Two new special loadouts: "Nade Whore" and "Ninja"
Gameplay:
  • Dynamic difficulty based on the number of players
  • Max Armor is now at 150
  • Certain enemies now drop pickups when they die
    (PowerArmor: Medkit, HeavyArmor: Light Armor, Assassin: Health Injector)
  • Added the ability to buy weapons with your score
    (has to be included in map design)
  • Gore: Gibbing reduced, but severing will occure more often
Editor/Mapping:
  • CountPlayers command to get number of Players on a server
    Can be used for a wide variety of dynamic events
  • BuyWeapon command: To be used in weapon vendors
  • Additional arithmetic operators: mult, div, and mod
Discuss this article in the Forum >>HERE<<

Posted by botz3000 on Thursday, January 31 @ 08:52:17 CST
( Reads: 357 ) Score: 4.5)
 
Coop Warfare : Coop Warfare 0.6
 
Coop Warfare
In case you didn't know, or don't know yet what this site is all about... This is the home of Coop Warfare, FEAR's most popular MP mod, and a resource for every mapper or modder willing to create Coop maps or SinglePlayer maps or campaigns.

While we're at it, i'll give you a little info about our latest release,
Coop Warfare 0.6:



With this release we are introducing the new exclusive Demolition mode, in which one team tries to arm and detonate a bomb while the other team has to prevent them from doing so.


But there are a lot more updates. In fact, this is the biggest update Coop Warfare has ever seen. We have incredible 18 new maps (8 Coop maps and 10 Demolition maps), about 30 different player skins and models, completely reworked the HC-3000 and CW1, and a lot more.



Get the mod >>HERE<<

CHANGELOG FOR COOP WARFARE 0.6
  • Compatible to FEAR and Combat 1.08
  • New Demolition Mode!
  • Coop Elimination Mode!
  • A Crapload of new Maps! (8 Coop maps, 10 Demolition maps)
  • New Coop Warfare Main Theme by __Max__
  • New Weapon Model for the HC-3000
  • New Player Models
  • New Skins
  • New Insignias
  • Fixed the Intro Video
  • Fixed the CW1 Placement
  • Included new fire sounds for the HC-3000
  • Tweaked the HC-3000 and the CW1
  • Doubled Chat message length (Experimental)
  • Added Level selection screen for SinglePlayer
  • Got rid of the unneccessary update messages

Posted by botz3000 on Sunday, May 20 @ 13:23:15 CDT
( Reads: 1283 ) 2219 bytes more | Score: 4.8)
 
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 1:Coop Warfare 0.7
 2:Coop Warfare 0.6
 3:Clone Crisis Coop 1.2
 4:Skin Fix for Coop Warfare 0.6
 5:Coop Warfare 0.6 Dev Kit
 6:FEAR MultiTool
 7:FEAR Unofficial Serverside Patch
 8:64 Players Add-On
 9:CO-OP Warfare Video1
 10:Another 32 Player FEAR Day