I add mod in the server linux include files Ar000 mod, but no work the server. my log see:
Code:
root@ubuntu:/usr/local/games/fearserver_cop# ./start.sh
F.E.A.R. Dedicated Linux Server - Version FEAR v1.08
Copyright (c) 2005 Monolith Productions, Inc. All rights reserved.
Initializing...
PunkBuster Server: pb_sv_SsNext = 389214 (0 to 999999)
PunkBuster Server: pb_sv_LogNext = 6 (1 to 999999)
PunkBuster Server: 0 Power Players loaded from Coopwarfare_User/pb/pbpower.dat
PunkBuster Server: 0 PB Rcon Filters loaded from Coopwarfare_User/pb/pbrcon.dat
PunkBuster Server: 0 Map lines loaded from Coopwarfare_User/pb/pbsvmaps.cfg
PunkBuster Server: PunkBuster Server (v1.092 | A1304 C1.098) Enabled
Map Rotation:
AIsylum
AITech
Asylum
Botz3000_Bunker_COOP_07
Botz3000_Bunker_Reloaded
Botz3000_Facility
Bypass
Cafeteria
Campus
Clone_Crisis_coop
Construction
CoopOffice
de_desert
de_dust
Demons
Di_Design
Docks
Dockscoop
Enterprisecoop
Evac
Factory
HighTech
Office
Operation_Phalanx_Phase_1
Refinery
Replicants_Rising_pt1
Replicants_Rising_pt2
Sniperpractice
Stockpile
Surface1
Tenpin
Underworld
VK_CoopMap00A
VK_CoopMap01A
WaterWorks
Loading world: Worlds\ReleaseMultiplayer\AIsylum
CCommandMgr::CheckArgs() ERROR!
msg command had 1 arguments instead of the 2 min and 2 max!
Arg[0] = 'HIDEPIECE body 0'
Syntax for MSG command is: MSG <object name(s)> <object msg>
Failed to validate command: msg
CCommandMgr::QueueMessage() ERROR!
Message, HIDEPIECE body 0, is invalid.
CCommandMgr::CheckArgs() ERROR!
msg command had 1 arguments instead of the 2 min and 2 max!
Arg[0] = 'HIDEPIECE hands 0'
Syntax for MSG command is: MSG <object name(s)> <object msg>
Failed to validate command: msg
CCommandMgr::QueueMessage() ERROR!
Message, HIDEPIECE hands 0, is invalid.
CCommandMgr::CheckArgs() ERROR!
msg command had 1 arguments instead of the 2 min and 2 max!
Arg[0] = 'HIDEPIECE body0 1'
Syntax for MSG command is: MSG <object name(s)> <object msg>
Failed to validate command: msg
CCommandMgr::QueueMessage() ERROR!
Message, HIDEPIECE body0 1, is invalid.
CCommandMgr::CheckArgs() ERROR!
msg command had 1 arguments instead of the 2 min and 2 max!
Arg[0] = 'HIDEPIECE hands0 1'
Syntax for MSG command is: MSG <object name(s)> <object msg>
Failed to validate command: msg
CCommandMgr::QueueMessage() ERROR!
Message, HIDEPIECE hands0 1, is invalid.
CCommandMgr::CheckArgs() ERROR!
msg command had 1 arguments instead of the 2 min and 2 max!
Arg[0] = 'SHOW_ATTACHFX'
Syntax for MSG command is: MSG <object name(s)> <object msg>
Failed to validate command: msg
CCommandMgr::QueueMessage() ERROR!
Message, SHOW_ATTACHFX, is invalid.
CCommandMgr::CheckArgs() ERROR!
msg command had 1 arguments instead of the 2 min and 2 max!
Arg[0] = 'HIDEPIECE body 0'
Syntax for MSG command is: MSG <object name(s)> <object msg>
Failed to validate command: msg
CCommandMgr::QueueMessage() ERROR!
Message, HIDEPIECE body 0, is invalid.
CCommandMgr::CheckArgs() ERROR!
msg command had 1 arguments instead of the 2 min and 2 max!
Arg[0] = 'HIDEPIECE hands 0'
Syntax for MSG command is: MSG <object name(s)> <object msg>
Failed to validate command: msg
CCommandMgr::QueueMessage() ERROR!
Message, HIDEPIECE hands 0, is invalid.
CCommandMgr::CheckArgs() ERROR!
msg command had 1 arguments instead of the 2 min and 2 max!
Arg[0] = 'HIDEPIECE body0 1'
Syntax for MSG command is: MSG <object name(s)> <object msg>
Failed to validate command: msg
CCommandMgr::QueueMessage() ERROR!
Message, HIDEPIECE body0 1, is invalid.
CCommandMgr::CheckArgs() ERROR!
msg command had 1 arguments instead of the 2 min and 2 max!
Arg[0] = 'HIDEPIECE hands0 1'
Syntax for MSG command is: MSG <object name(s)> <object msg>
Failed to validate command: msg
CCommandMgr::QueueMessage() ERROR!
Message, HIDEPIECE hands0 1, is invalid.
CCommandMgr::CheckArgs() ERROR!
msg command had 1 arguments instead of the 2 min and 2 max!
Arg[0] = 'SHOW_ATTACHFX'
Syntax for MSG command is: MSG <object name(s)> <object msg>
Failed to validate command: msg
CCommandMgr::QueueMessage() ERROR!
Message, SHOW_ATTACHFX, is invalid.
CCommandMgr::CheckArgs() ERROR!
msg command had 1 arguments instead of the 2 min and 2 max!
Arg[0] = 'HIDEPIECE body 0'
Syntax for MSG command is: MSG <object name(s)> <object msg>
Failed to validate command: msg
CCommandMgr::QueueMessage() ERROR!
Message, HIDEPIECE body 0, is invalid.
CCommandMgr::CheckArgs() ERROR!
msg command had 1 arguments instead of the 2 min and 2 max!
Arg[0] = 'HIDEPIECE hands 0'
Syntax for MSG command is: MSG <object name(s)> <object msg>
Failed to validate command: msg
CCommandMgr::QueueMessage() ERROR!
Message, HIDEPIECE hands 0, is invalid.
CCommandMgr::CheckArgs() ERROR!
msg command had 1 arguments instead of the 2 min and 2 max!
Arg[0] = 'HIDEPIECE body0 1'
Syntax for MSG command is: MSG <object name(s)> <object msg>
Failed to validate command: msg
CCommandMgr::QueueMessage() ERROR!
Message, HIDEPIECE body0 1, is invalid.
CCommandMgr::CheckArgs() ERROR!
msg command had 1 arguments instead of the 2 min and 2 max!
Arg[0] = 'HIDEPIECE hands0 1'
Syntax for MSG command is: MSG <object name(s)> <object msg>
Failed to validate command: msg
CCommandMgr::QueueMessage() ERROR!
Message, HIDEPIECE hands0 1, is invalid.
CCommandMgr::CheckArgs() ERROR!
msg command had 1 arguments instead of the 2 min and 2 max!
Arg[0] = 'SHOW_ATTACHFX'
Syntax for MSG command is: MSG <object name(s)> <object msg>
Failed to validate command: msg
CCommandMgr::QueueMessage() ERROR!
Message, SHOW_ATTACHFX, is invalid.
World loaded.
Ready.
PunkBuster Server: Game Version [FEAR v1.08]
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