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Coop Warfare :: View topic - Howto F.E.A.R COOP WARFARE in Linux??
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 M4rVe
 Rank: Newbie
Newbie

 Joined: Dec 22, 2009
 Posts: 1
 

PostPosted: Wed Dec 23, 2009 11:17 am    Post subject: Howto F.E.A.R COOP WARFARE in Linux?? Reply with quote
 
sorry for my post:

I download fear_linuxserver_1.08.tar.gz, also I download the _Coop-Warfare_0.7 Setup.

I add mod in the server linux include files Ar000 mod, but no work the server. my log see:

Code:


root@ubuntu:/usr/local/games/fearserver_cop# ./start.sh
F.E.A.R. Dedicated Linux Server - Version FEAR v1.08
Copyright (c) 2005 Monolith Productions, Inc. All rights reserved.

Initializing...
PunkBuster Server: pb_sv_SsNext = 389214 (0 to 999999)

PunkBuster Server: pb_sv_LogNext = 6 (1 to 999999)

PunkBuster Server: 0 Power Players loaded from Coopwarfare_User/pb/pbpower.dat

PunkBuster Server: 0 PB Rcon Filters loaded from Coopwarfare_User/pb/pbrcon.dat

PunkBuster Server: 0 Map lines loaded from Coopwarfare_User/pb/pbsvmaps.cfg

PunkBuster Server: PunkBuster Server (v1.092 | A1304 C1.098) Enabled

Map Rotation:
   AIsylum
   AITech
   Asylum
   Botz3000_Bunker_COOP_07
   Botz3000_Bunker_Reloaded
   Botz3000_Facility
   Bypass
   Cafeteria
   Campus
   Clone_Crisis_coop
   Construction
   CoopOffice
   de_desert
   de_dust
   Demons
   Di_Design
   Docks
   Dockscoop
   Enterprisecoop
   Evac
   Factory
   HighTech
   Office
   Operation_Phalanx_Phase_1
   Refinery
   Replicants_Rising_pt1
   Replicants_Rising_pt2
   Sniperpractice
   Stockpile
   Surface1
   Tenpin
   Underworld
   VK_CoopMap00A
   VK_CoopMap01A
   WaterWorks
Loading world: Worlds\ReleaseMultiplayer\AIsylum
CCommandMgr::CheckArgs() ERROR!
    msg command had 1 arguments instead of the 2 min and 2 max!
  Arg[0] = 'HIDEPIECE body 0'
Syntax for MSG command is:   MSG <object name(s)> <object msg>
Failed to validate command: msg
CCommandMgr::QueueMessage() ERROR!
    Message, HIDEPIECE body 0, is invalid.
CCommandMgr::CheckArgs() ERROR!
    msg command had 1 arguments instead of the 2 min and 2 max!
  Arg[0] = 'HIDEPIECE hands 0'
Syntax for MSG command is:   MSG <object name(s)> <object msg>
Failed to validate command: msg
CCommandMgr::QueueMessage() ERROR!
    Message, HIDEPIECE hands 0, is invalid.
CCommandMgr::CheckArgs() ERROR!
    msg command had 1 arguments instead of the 2 min and 2 max!
  Arg[0] = 'HIDEPIECE body0 1'
Syntax for MSG command is:   MSG <object name(s)> <object msg>
Failed to validate command: msg
CCommandMgr::QueueMessage() ERROR!
    Message, HIDEPIECE body0 1, is invalid.
CCommandMgr::CheckArgs() ERROR!
    msg command had 1 arguments instead of the 2 min and 2 max!
  Arg[0] = 'HIDEPIECE hands0 1'
Syntax for MSG command is:   MSG <object name(s)> <object msg>
Failed to validate command: msg
CCommandMgr::QueueMessage() ERROR!
    Message, HIDEPIECE hands0 1, is invalid.
CCommandMgr::CheckArgs() ERROR!
    msg command had 1 arguments instead of the 2 min and 2 max!
  Arg[0] = 'SHOW_ATTACHFX'
Syntax for MSG command is:   MSG <object name(s)> <object msg>
Failed to validate command: msg
CCommandMgr::QueueMessage() ERROR!
    Message, SHOW_ATTACHFX, is invalid.
CCommandMgr::CheckArgs() ERROR!
    msg command had 1 arguments instead of the 2 min and 2 max!
  Arg[0] = 'HIDEPIECE body 0'
Syntax for MSG command is:   MSG <object name(s)> <object msg>
Failed to validate command: msg
CCommandMgr::QueueMessage() ERROR!
    Message, HIDEPIECE body 0, is invalid.
CCommandMgr::CheckArgs() ERROR!
    msg command had 1 arguments instead of the 2 min and 2 max!
  Arg[0] = 'HIDEPIECE hands 0'
Syntax for MSG command is:   MSG <object name(s)> <object msg>
Failed to validate command: msg
CCommandMgr::QueueMessage() ERROR!
    Message, HIDEPIECE hands 0, is invalid.
CCommandMgr::CheckArgs() ERROR!
    msg command had 1 arguments instead of the 2 min and 2 max!
  Arg[0] = 'HIDEPIECE body0 1'
Syntax for MSG command is:   MSG <object name(s)> <object msg>
Failed to validate command: msg
CCommandMgr::QueueMessage() ERROR!
    Message, HIDEPIECE body0 1, is invalid.
CCommandMgr::CheckArgs() ERROR!
    msg command had 1 arguments instead of the 2 min and 2 max!
  Arg[0] = 'HIDEPIECE hands0 1'
Syntax for MSG command is:   MSG <object name(s)> <object msg>
Failed to validate command: msg
CCommandMgr::QueueMessage() ERROR!
    Message, HIDEPIECE hands0 1, is invalid.
CCommandMgr::CheckArgs() ERROR!
    msg command had 1 arguments instead of the 2 min and 2 max!
  Arg[0] = 'SHOW_ATTACHFX'
Syntax for MSG command is:   MSG <object name(s)> <object msg>
Failed to validate command: msg
CCommandMgr::QueueMessage() ERROR!
    Message, SHOW_ATTACHFX, is invalid.
CCommandMgr::CheckArgs() ERROR!
    msg command had 1 arguments instead of the 2 min and 2 max!
  Arg[0] = 'HIDEPIECE body 0'
Syntax for MSG command is:   MSG <object name(s)> <object msg>
Failed to validate command: msg
CCommandMgr::QueueMessage() ERROR!
    Message, HIDEPIECE body 0, is invalid.
CCommandMgr::CheckArgs() ERROR!
    msg command had 1 arguments instead of the 2 min and 2 max!
  Arg[0] = 'HIDEPIECE hands 0'
Syntax for MSG command is:   MSG <object name(s)> <object msg>
Failed to validate command: msg
CCommandMgr::QueueMessage() ERROR!
    Message, HIDEPIECE hands 0, is invalid.
CCommandMgr::CheckArgs() ERROR!
    msg command had 1 arguments instead of the 2 min and 2 max!
  Arg[0] = 'HIDEPIECE body0 1'
Syntax for MSG command is:   MSG <object name(s)> <object msg>
Failed to validate command: msg
CCommandMgr::QueueMessage() ERROR!
    Message, HIDEPIECE body0 1, is invalid.
CCommandMgr::CheckArgs() ERROR!
    msg command had 1 arguments instead of the 2 min and 2 max!
  Arg[0] = 'HIDEPIECE hands0 1'
Syntax for MSG command is:   MSG <object name(s)> <object msg>
Failed to validate command: msg
CCommandMgr::QueueMessage() ERROR!
    Message, HIDEPIECE hands0 1, is invalid.
CCommandMgr::CheckArgs() ERROR!
    msg command had 1 arguments instead of the 2 min and 2 max!
  Arg[0] = 'SHOW_ATTACHFX'
Syntax for MSG command is:   MSG <object name(s)> <object msg>
Failed to validate command: msg
CCommandMgr::QueueMessage() ERROR!
    Message, SHOW_ATTACHFX, is invalid.
World loaded.
Ready.
PunkBuster Server: Game Version [FEAR v1.08]




I want make this server in linux, thank you
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 Botz3000
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PostPosted: Mon Jan 18, 2010 1:53 am    Post subject: Reply with quote
 
unfortunately, noone knows how to host the mod on linux yet.
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 1:Coop Warfare 0.7
 2:Coop Warfare 0.6
 3:Clone Crisis Coop 1.2
 4:Skin Fix for Coop Warfare 0.6
 5:Coop Warfare 0.6 Dev Kit
 6:FEAR MultiTool
 7:FEAR Unofficial Serverside Patch
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