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Clich HERE to download Coop Warfare!
Coop Warfare is the most popular MP mod for FEAR and FEAR Combat. You don't have Combat yet? Then get it at www.joinfear.com
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The second heart-stopping shooter by Monolith (after F.E.A.R.)
continues the spine-tingling supernatural suspense story of an
escalating paranormal crisis that threatens to destroy a major American
city.
At the center of the calamity is the mysterious Alma, whose rage
against those who wronged her triggered a chain of events that has
spiraled completely out of control.
Now that she has been loosed upon the world, the consequences will be unimaginable.
Download Here:
www.whatisfear.com
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Here's the current version of Coop Warfare... I haven't been able to work on it at all for a long time, and my SDK stopped working, so some things might not be 100% complete, but i didn't want it to just rot on my harddrive. So here it is!
>>DOWNLOAD<<
Coop Warfare v 0.7 (13 August, 2008) Changelog:
Maps: * New maps: Clone Crisis, Underground Factory * Updated older maps where possible * Fixed the support of SP maps on retail clients
Weapons: * We now have a working Flamethrower * Throwing Knifes! (you get them with every loadout) (use "Next Grenade" key to select) * A new "secret" weapon: the Shotty Pistol(s) (available in Docks Coop) * You can now carry 5 weapons by default * You can place up to 10 (instead of 5) remotes and proxies now * Two new special loadouts: "Nade Whore" and "Ninja"
Gameplay: * Dynamic difficulty based on the number of players * Max Armor is now at 150 * Certain enemies now drop pickups when they die (not sure about the medkits though) (PowerArmor: Medkit, HeavyArmor: Light Armor, Assassin: Health Injector) * Added the ability to buy weapons with your score (has to be included in map design, a few maps support it) * Gore: Gibbing reduced, but severing will occure more often
Editor/Mapping: * CountPlayers command to get number of Players on a server Can be used for a wide variety of dynamic events * CustomDifficulty command for turning dynamic difficulty off in own maps Can be used if a mapper wants to implement own difficulty adjustment methods. * BuyWeapon command: To be used in weapon vendors * Additional arithmetic operators: mult, div, and mod * BoostHitPoints command for AI. Changes AI's Health to a specified percentage.
Discuss this article in the Forum HERE
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Here's a FEAR Customizing Tool i've been working on. It allows managing of Mods, Custom Content, Easy Server Customization, creating startup .bat files, and more. :)
Newest UPDATE (1.2.0.27): All new Custom Content Editor with a crapload of new features, such as managing Additional Content, Override Content (which usually requires editing the default.Archcfg), Managing your Downloaded Content and use it as Additional or Override Content, Install new Override or Additional Content, or Clean the Compressed Arch folder.
DOWNLOAD HERE
Discuss this article in the Forum HERE
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Yeah, it has been a while, i haven't been able to work on the mod for quite a while.
However, i still plan on releasing one more version, even though we don't have a lot of new maps as in previous updates (Clone Crisis will be in, a Prison break edition of bunker and other maps have been updated), there are quite a few new features. Here is a short info on the updates included so far:
Maps:
- New maps: Clone Crisis & Bunker prison break edition
- Updated older maps where possible
- Fixed the support of SP maps on retail clients
Weapons:
- We now have a fully working Flamethrower
- Throwing Knifes! (you get them with every loadout)
- A new "secret" weapon: the Shotty Pistol(s)
- You can now carry 5 weapons by default
- You can place up to 10 (instead of 5) remotes and proxies now
- Two new special loadouts: "Nade Whore" and "Ninja"
Gameplay:
- Dynamic difficulty based on the number of players
- Max Armor is now at 150
- Certain enemies now drop pickups when they die
(PowerArmor: Medkit, HeavyArmor: Light Armor, Assassin: Health Injector)
- Added the ability to buy weapons with your score
(has to be included in map design)
- Gore: Gibbing reduced, but severing will occure more often
Editor/Mapping:
- CountPlayers command to get number of Players on a server
Can be used for a wide variety of dynamic events
- BuyWeapon command: To be used in weapon vendors
- Additional arithmetic operators: mult, div, and mod
Discuss this article in the Forum >>HERE<<
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The Perseus Mandate Singleplayer Demo is out!
As a member of a secondary F.E.A.R. Team you are brought in to uncover and secure the escalating situation at Armacham. You quickly realize that a new threat has emerged and will stop at nothing to gain access to something called the Perseus Project. Purse this new threat into the depths of the Armacham Facility and discover the mystery that surrounds Armacham and what the Nightcrawlers want with the Perseus Project. Expect the intensity of battle to continue in the second expansion pack for the critically acclaimed first-person shooter F.E.A.R. and continue the fight with a brand new team in an all new experience.
CLICK TO DOWNLOAD THE PERSEUS MANDATE DEMO
Discuss this article in the forum HERE
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After the winning name of the "Name Your Fear" Contest has been announced as Project Origin, an exclusive Debut Trailer is now available at Gametrailers.com. It features some sweet in-game scenes and you also get to see some new guns and enemies.
Click here for the trailer (HD)
Click here for the trailer (Low)
Discuss this article in the forum HERE
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This is right from nameyourfear.com :
The fans have named the sequel to Monolith's hit game F.E.A.R.!
Monolith Productions will develop the sequel to F.E.A.R. under the new
title, Project Origin. Project Origin
will be available for the Xbox 360™, PLAYSTATION ® 3 and PC. The name
was decided upon by the fans as they submitted entries and voted for
the winning name submission. "Our team really enjoyed letting the fans
drive the naming process, and we are excited to expand upon the work we
began in the original game and establish Project Origin as a premier gaming franchise in its own right," said Troy Skinner, Producer, Monolith Productions.
Discuss this article in the forum HERE
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July 11, 2007 - Today Sierra announced two separate expansions to its spooky first-person shooter, F.E.A.R. For the PC version, the Perseus Mandate expansion gives players a new angle on the events at Armacham with a new team. The story runs parallel to the original's and includes new enemies.
On the Xbox 360, F.E.A.R. Files includes both of the expansions that have been made available for the PC version: F.E.A.R. Extraction Point and Perseus Mandate.
Source: http://pc.ign.com/articles/803/803410p1.html
Other sources state that Perseus Mandate will be a stand-alone expansion which runs on the same engine but without the main game. :cheese:
Discuss this story in the forum HERE
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Don't have an account yet? You can create one. As a registered user you have some advantages like theme manager, comments configuration and post comments with your name. |
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